Witch Alcina Boss Guide

Last updated: September 2026

Apparent Ending Fight

Alcina swaps weapons: delayed scythe throws/recalls, fast sword strings (best Perfect Dodge 鈫?Mark 鈫?Strike loops), purple orbs destroyed by lining attacks through them when she snaps, and hand grabs answered with Sunder Slash. Hatchiwi talisman helps chip during movement-heavy phases.

Second phase teleports her away into a black-flame circle 鈥?stay inside as spears fire and outer flames expand; burn fail can restart. Morning star: one melee then red-flash jump 鈥?Dart interrupt. Victory awards Maybe the End; credits are not the true finish.

True Route / Blood Moon Alcina

After White Space rejection and the Mira 鈫?Tree 鈫?Roy 鈫?Dark Ruby 鈫?Puppet Master chain, the real Alcina adds a Blood Moon bombardment survival phase. Stop attacking during wide storms, keep a clean lane, and punish only after delayed scythe/projectile pieces resolve.

Legendary Rubinite鈥檚 uncapped marks help only if you still leave before the next commitment. Embedded finale video covers insta-death true-route context 鈥?watch alongside True Ending Guide.

Related Pages

Frequently Asked Questions

Is first Alcina the end?

No 鈥?reload for True Difficulty / Kingdom Reclaimed.

How do I handle black flames?

Stay in the safe circle; outer burn can force a restart.